Revisiting Color Negative Scanning and Color Spaces
Introduction
My recent set of 4x5 color images have shown up some inattention I have had in my color scanning workflow. I first noticed it when I had a print made from Peak Imaging. The print looked noticeably darker with more muted color than the screen image.
I had asked the lab not to correct the image where a technician will try and remove color casts and get good contrast and color balance. I wanted to try and have more control over the print. (The lab corrected images in the past I have been pleased with.)
The next thing I noticed was the same image posted to this blog and to Flickr did not reflect the same quality I saw on the same monitor when rendered on the PC. In other words the image rendered through a browser appeared differently than the image when rendered on the PC either in the photo viewing application or Photoshop Elements etc.
Here is an example of the the screen grab of two images that are in all ways identical expect one. The image on the right is the one I originally uploaded. The one on the left better represents what I expect to see.
“Image 2 (2) cp small sRGB” and "Image 2 (2) cp small " from Flickr screen grab |
Both images as screenshot using photo viewer. Images are indistinguishable. |
To save all the suspense I will say that I concluded that the workflow I used did not convert the image to have an sRGB profile.
sRGB Origins
sRGB was developed my Microsoft and HP in the 1990s as they grappled with the advent of color images and displays and printers and how to make sure they displayed in as consistent way as possible. sRGB defines a color space, that is a range of colors that CRT monitors at the time could represent. The range of colors is referred to as the gamut. Now gamut can be confused with another aspect of sRGB that of the transfer function or gamma.
Gamut
This term refers the range of colors that can be represented. Not surprisingly most sensors and displays cannot represent the range the human eye can. The diagram below shows the outline of human visual capability. Within that are the sRGB and AdobeRGB color spaces. They are much smaller than the range of visual capability because of the technology they are meant to represent. In the case of sRGB the range of CRT phosphor colors (and the prevalent 8-bit technology of the day).
CIE Chromaticity with sRGB and AdobeRGB color spaces. |
Gamma
Gamma is a transform that is applied to an image to correct for non linear response in the vision or the technology used to display the image. We are familiar with this in digital image manipulation when we change a mid-point on a histogram or manipulate the light curves in Photoshop to increase contrast or lighten or darken highlights or shadows. Without a proper gamma an image will appear flat and lackluster.
So we now understand that whatever the limitations of sRGB it is important in that it allows images shown on screens and the web to stand half a chance be being seen as intended. Normally this all works behind the scenes as digital cameras and phones all use this and all displays use this as well. So when you take a photo on your smartphone to send to Instagram everyone see a reasonable rendition of the photo you took. It is not perfect as the sensors and screens are not well calibrated in most cases as this is too expensive a process to use in manufacturing. I know for instance I have an old LCD monitor and a newer one and there is a definite color cast to the older one.
Workflow Implications
Epson Color Space converted to sRGB |
No Scanner Profile sRGB applied in Elements |
Revisiting Vuescan
Raw comparison SilverFast-Vuescan. Vuescan set to 'Color Negative' |
Printed Output Test
Test Prints (Clockwise starting in upper right corner. 1. Original Epson Color Space, 2. Epson to sRGB Conversion, 3. sRGB from start, 4. Epson to AdobeRGB) |
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